![]() Support for subdivision surfaces has been pushed back to the WIP builds, an issue compounded by Autodesk’s decision to discontinue its popular T-Splines plugin for Rhino in January 2017. ![]() Support for subdivision surfaces pushed back to WIP buildsĮarly reactions have broadly been positive, with users welcoming the new features.Ĭriticism – for example, that expressed in this forum post – has centred mainly on Rhino’s lengthy release cycle, particularly the time taken to develop a native alternative to NURBS modelling. There are also a number of smaller new tools and workflow tweaks, which you can find listed here. Under the hood, the software has been rewritten for performance, particularly of the viewport display.Īccording to tests conducted by reseller Jean Pradelle, quoted on McNeel’s blog, Grasshopper networks also now evaluate up to 100 times faster in Rhino 6 than in Rhino 5. Rhino’s wider toolset for generating 2D documentation from 3D models also gets a number of new features, including support for annotation styles, and for multiple font weights and styles within a single block of text. Outline renders can also now be controlled via Grasshopper, which gets a set of new Make2D components. Make2D, Rhino’s outline rendering system, has also been updated, adding support for clipping planes, plus new display options for hidden edges and for whole-scene silhouettes. Updates to outline rendering and document creation Other graphical changes include support for UV unwrapping of multiple objects, workflow improvements when placing decals, and support for alpha-mapped billboard textures. The update also introduces a new material browser, making it easier to browse Rhino 6’s library of “hundreds” of readymade materials mimicking common real-world materials types. The system is GPU-accelerated, and supports both CUDA and OpenCL, so it should work with any manufacturer’s graphics cards. Rhino 6 also now supports interactive raytracing in the viewport. Support for interactive raytracing in the viewport The system can be used to iterate on the look of a design more quickly, or to present a range of variant looks to a client for approval. There is also a new Snapshots feature, which enables users to save and switch between variant combinations of components and materials for a model. ![]() Snapshots speed up asset development and client presentations Physics engine Kangaroo, intended for dynamics simulations, is also now included. The system, which provides a node-based visual programming environment for creating complex procedural assets, has also been updated to support HiDPI displays, and gets a range of new readymade components. Key changes in Rhino 6 include the full integration of Grasshopper, McNeel’s “algorithmic modelling” system. The first major release in five years, Rhino 6 integrates Grasshopper, McNeel’s node-based parametric modelling system, adds support for interactive raytracing in the viewport, and boosts overall performance.įull integration of the Grasshopper modelling system Robert McNeel & Associates has officially released Rhino 6 for Windows, the long-awaited update to its NURBS-based industrial modelling software, after several years of public WIP builds.
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